Description: The Pink Panther is a chemist who has perfected a pink health drink. When the Pink Panther tries to promote his drink with a series of signs, every of them in pink writing, the starry dot atop the "i" in "pink" has a mind of its own and, to frustrate the Pink Panther, turns green and repeatedly squirts ugly, green fluid on the panther's fur. The Pink Panther is able to restore his fur's pink color by drinking some of his health drink. But the green dot persistently interferes with the panther's efforts to promote his pink drink. Infuriated, the panther tries to eradicate the green dot, only to search that the dot has a guardian - other green dot of a much larger size.
Description: On the Western frontier, the Pink Panther is a traveling vendor of pep pills. He unwittingly sells some pills to a frail criminal, who gains the strength to rob each bank in a nearby town! Thus, the panther is in as much problem with the law as the robber and gotta act to apprehend the scoundrel.
Description: Rattfink tries to steal cattle guarded by Roland, but one of the herd- a bull- keeps crashing Rattfink's plan. Meanwhile, Roland's horse, who hates Roland's music, keeps destroying his equipment he plays. NOTE: Last "Roland and Rattfink" cartoon.
Description: A short, pointy-nosed safecracker intends to rob a secure in a building, but he doesn't realize that the secure is occupied by the Pink Panther, who has made the secure his home. When the safecracker tries to blast the secure launch with explosives, the Pink Panther returns every of the thief's devices just before they explode, with the thief taking all of the blasts. Finally, the Pink Panther decides to allow the persistent, tiny boy have the safe, which the panther has rigged with a bomb.
Description: The Pink Panther tries laying in the hammock; it throws him out each time. He does some work around the house. The Pink Panther decides to fix basement stairs. Each time that he turns on the light bulb, it goes out again. He plugs in his electric saw. It won't go off, and it saws down his house. When he tries to take a shower, water comes out of his ears. He loads his shotgun and waits for the next disaster. He falls down to the basement using a power saw, lighting gunpowder and killing the narrator.
Description: In South Africa, a talking Pink Panther is the owner of a diamond mine and has unearthed a huge gem. He puts it in his safe, which has a combination lock that functions like a telephone dial, and a boy tunnels into the secure and filches the jewel. The Pink Panther suspects gophers of perpetrating the theft, but a dastardly pair of rival miners, operating the neighboring DeBoors mine, have taken the diamond and claim it and the diamond-yielding zone as their own. The pair of boys ineptly test to eliminate the panther, and the debonaire Pink Panther defeats them, obtaining an even larger diamond and removing it from the DeBoors camp.
Description: Nothing is each easy for the Pink Panther. For example, he heads to the beach for some relaxation. All that he wants to do is fish. Instead, he wars a bunch of worms and an mad crab. There's one worm who won't cooperate. This only leads to more issues with the militant crab. What's a panther to do?
Description: Personal Detective Pink tries to identify who stole his breakfast cake (which he ate himself in his sleep), instead finding other crook and chasing him through a surreal house.
Description: The Pink Panther sneaks into a house on a cold night, later to learn it belongs to a hunter. The hunter's dog later learns of the panther's presence, and unsuccessfully tries to prove this to his owner.
Description: The tide of the fight has turned. DARTH SIDIOUS' plot to make an units of SITH CLONES has failed, along with his another plot to clone the one CLONE the SITH did clone into CLONES cloned from that CLONE. I have no concept what I just read. Let's just tell the terrible guys are losing.
Description: Calamity effects when the Pink Panther wishes for a pair of roller-skates and is granted his want by his fairy godmother. The "enchanted" skates take the Pink Panther on an uncontrollable junket through a city. He smashes repeatedly through large windows being unloaded by moving men, knocks over a painter's ladder, tracks through the paint, and puts double lines on a road- and off the road- for vehicles to follow. He collides with a brick wall, and still the skates won't stop. Each attempt by the panther to remove the troublesome skates fails, until his fairy godmother returns to grant two more wishes. The panther wishes for the removal of the skates, then for the skates to be placed on the fairy godmother's feet, sending her on a similarly uncontrolled and disastrous journey.
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