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Description: Every night, like each another kid in the world, Miko goes to Dreamland thanks to magic sand dispersed by the Sandman. But one night, the evil dream Habumar steals the Sand of Dreams and takes control of Dreamland. The Sandman and his faithful sheep Neopomuk ask Miko to support them receive back the precious sand, and to hence foil the plans of terrifying Habumar. So starts a nice journey in a globe where all is possible.
Description: Sherlock Holmes and Dr. Watson obtain a letter from an informant who known by the pseudonym Fred Porlock. Porlock is a boy well connected with criminals. The letter is written in code, and Holmes determines that the code comes from the words in a book. They decipher the code by page and column and search that John Douglas of Birlstone House is in danger.
Description: Captain Sabertooth's menacing ship, the Dark Lady, is the only one Tiny, the world's youngest priate has ever known. He dreams that one of these days Captain Sabertooth will come to see that Small is a true pirate and a brave one too! But Captain Sabertooth has only one thing on his mind, to explore the long lost, legendary treasure trove of Gory Gabriel. Small is mesmerized by the pretty Veronica, a local woman from Luna Bay. Their destinies entwine and together they gotta war fate, legend - and Captain Sabertooth.
Description: Franjinha, the inventor child in Monica's gang, tired of reading the comics, invents a fresh device to read the stories: a type of a story-processor, that swallows the printed pages and projects the scenes in movement, on the wall.
Description: Donald is shoveling the snow off his walk; Chip 'n' Dale are shoveling their branch. Donald tricks them into shoveling his walk. Angered, they sneak into his house, where he's getting ready to create popcorn. They've never seen this before, but they love it. They stow away in the box, then create off with the bowl of popped corn.
Description: It's the 1890's, and Donald is riding his penny-farthing bike to see Daisy when Chip 'n Dale create fun of him. It quickly escalates into a full-fledged fight between Donald and the chipmunks.
Description: A young man dreams of being a cowboy. After he gets the basics, as outlined in the game song, he's attacked by Indians. He runs out of bullets and manages to lasso them. He smokes the peace pipe with their chief. A robber is holding up a stagecoach and he rides to the rescue, refusing the reward. He also saves a train from a dynamited bridge, and a woman tied to a cactus, before riding into the sunset (and back to his suburban bed).
Description: Donald and Goofy are driving across the desert, apparently the Sahara. The vehicle breaks down (out of gas), and they begin walking. Before long, they are out of water, and are seeing mirages of soda fountains and icebergs. Fortunately, they search a camel.
Description: Donald is trying to accumulate a condor's egg when the condor returns. He hides inside an empty egg and regrets this when the large, warm mother returns. He regrets it even more when he "hatches" and mama encourages him to fly. And mama proves to be even more protective than Donald would like.
Description: Tom is in a pool hall after hours; as he later discovers, Jerry is sleeping in the corner pocket. Tom chases Jerry around the table and the rest of the pool hall. Tom's energetic minigame of pool is more than Jerry can cope with. Soon, the table becomes a battlefield.
Description: Legend has it that the Twilight diamond is the key to a Moroccan treasure of immeasurable value. So when the international thief Lupin is given the Twilight in an act of faith, it's off to Morocco! But what started out as a easy in and out job turns into chaos the moment Lupin steps off the train! Fighting factions, masked assassins, secret underground sects, a whip-yielding psychopath, corrupt cops, and the everytime determined Inspector Zenigata... they're all after Lupin. And they won't stop until he's caught or killed. Join Lupin, Jigen, Fujiko, and Goemon in other rousing journey where nothing is what it seems to be... and the treasure is everytime just around the corner.
Description: Donald visits Daisy. When he can't launch a window, he flies into a rage and practically destroys her house. She won't see him again until he takes care of that temper. He orders a mail-order insult machine, which promises that if Donald can endure 10 mins of abuse without losing his temper, he'll be cured. It proceeds to deliver physical and verbal abuse, and Donald is cured. He goes back and Daisy tests him on the balky window.
Description: For some reason, Donald adopts a baby. It turns out not to be a duck, but a kangaroo. Donald takes tiny Joey home and tries to create him take a bath, with the support of the friendly lady of the adoption bureau on the telephone saying him what to do. After the bath, Donald's baby is afraid by the rug made of a bear.
Description: A narrator sings the opening stanzas of the classic poem while we see the house at rest. Santa lands on the roof, comes down the chimney, and opens his bag. The toys march out and decorate the tree, with the toy troops shooting balls from their cannon, a toy airplane stringing a garland like skywriting, and the toy firemen applying snow. A blimp delivers the star to the top. Meanwhile, Santa fills the stockings. His laughter awakens the children, who sneak out. The toys rush to their places, and Santa escapes up the chimney just in time.
Description: Benjamin Bear is unstoppable, but everytime polite! In a series of misadventures, explore how not minding their manners leads Benjamin's mates straight into trouble. The teddy mates will do just about anything to ensure the happiness of the children they love, and as everytime it's Benjamin Bear to the rescue. Episode 1: Green-Eyed Creature Howie feels left out when Benjamin's old mate Wally comes to visit - but his jealous actions place Wally in danger, causing Howie much regret. Episode 2: Bears Away! Benjamin and Howie learn to respect the property of others when they nearly crash an invention that is very necessary to Simon and his career. Episode 3: Ooey Gooey When a mate says Eliza that she can receive away with anything at school because she's the teacher's pet, Eliza sets out to prove everyone wrong with a prank so terrible she'll receive into large BIG trouble!
Description: Enter The Secret Globe Of Benjamin Bear, where teddy bears lead lives full of nice adventures. Irrepressible teddy bears Benjamin and Howie are at it again, caring for their human kids, Maxwell and Eliza, and their pets! Along the method they present what it means to be type to others by finding pets for children in need without taking any credit - they can't risk getting caught! Episode 1: Harry Hamster Episode 2: Greatest Mate Episode 3: Cargo Cat
Description: The game hero comes to town, finished with portable boxing ring. He grabs a local chicken and dances with her, inspiring few another barnyard animals to dance. But her rooster takes offense, and enters the ring to do battle.
Description: A group of moths invades a costume store through a badly plugged hole in a window and makes fast work of the contents. A male moth ignores his lady to chow down on a hat and she's later seduced by a candle flame, which rapidly spreads. He notices her trapped in a spider web with the fire attacking and makes some attempts to save her, but pours benzene on the fire by mistake. The rest of the moths are summoned, and they war the fire with water-filled bagpipes, an air drop with a water-filled funnel, etc., while our character works to gratis his lady from the spider web.
Description: Bugs Bunny Gets The Boid is a 1942 Merrie Melodies cartoon, directed by Bob Clampett, produced by Leon Schlesinger Productions, and released to theatres by Warner Bros. Pictures. It marks the first appearance of Beaky Buzzard in a Warner Bros. short. The game is a Brooklynese method of telling "gets the bird", which can refer to an obscene gesture, or as simply the "Bronx cheer"; in this case, it is also used metaphorically, as Bugs "gets" the bird (a buzzard) by testing a trick
Description: Park ranger Donald sends his bears off to hibernate, but Humphrey would rather stay in his hammock, run out for a glass of water, etc., than sleep; when he does receive to sleep, his snoring gets him thrown out. His find for a fresh bed leads him right into the ranger's house.
Description: Beekeeper Donald catches Humphrey the bear raiding his hives. He complains to Ranger Woodlore, who assembles his bears and lectures them. Donald puts up a barbed wire fence, which slows Humphrey down a bit, but doesn't stop him.
Description: Chip and Dale are starving in their tree home when they notice a plentiful supply of acorns on an island in a lake. To receive to the island, they borrow a miniature model ship of Donald's to sail on. The irate Donald, however, doesn't appreciate them stealing his ship and makes few attempts to receive it back and thwart their scheme to receive to their acorn paradise. Chip and Dale are, of course, everytime one step ahead of Donald.
Description: The stork mistakenly delivers Lambert, a baby lion, to a flock of sheep. The mother won't allow the stork take him back, so Lambert is raised as a sheep, but he just doesn't fit in. He grows up cowardly, until the day his mother is chased by a wolf.
Description: Animator Chuck Jones collaborated with Theodor Geisel (aka Dr. Seuss) to bring his classic children's ebook to life. Embittered, green-haired hermit the Grinch (voiced by Boris Karloff) lives in the mountains above the village of Whoville. The Whos love Christmas, and the Grinch hates the Whos, so he conspires to hold Christmas from coming. How the Grinch Stole Christmas is enjoyable on each level. This all-time classic actually has Horton Hears a Who! on the same video for a nice double bill.
Description: Donald is a lighthouse keeper. He shines the light on a sleeping pelican; the mad bird comes into the lighthouse and tries to place out the light. Donald and the bird do war through the rest of the picture.
Description: Dare to be square! In a globe where "The only nice pumpkins are round pumpkins!" SPOOKLEY THE SQUARE PUMPKIN is often teased by the another pumpkins because of his odd shape. Soon, Spookley is befriended by Edgar, Allan and Poe, three hilarious spiders, who convince Spookley that square or not, he has a right to be the "Pick of the Patch" on Halloween. "A square pumpkin the Pick of the Patch?" Not if mean round pumpkins Large Tom and Tiny Tom can support it. These two bullies tease and taunt Spookley because of his square roots. Encouraged to continue to become the "Pick of the Patch" by kindly Jack the Scarecrow and his bat sidekicks, Boris and Bella, Spookley isn't sure he has what it takes until a mighty storm threatens to destroy the whole patch. As the storm rolls the round pumpkins uncontrollably across the patch towards the raging river, Spookley realizes "it's fine to be round while the weather is fair, but there are times it's better to be a square!"
Description: Fresh York City, 1897. A tiny woman called Virginia O'Hanlon loves Christmas more than anything else in the world. But when a schoolyard bully challenges her belief in Santa Claus, Virginia embarks on a quest across the town to prove he is real. With her greatest mate Ollie in tow, Virginia meets everyone from an overeager librarian to a Scraggly Santa raising cash for the poor. Finally her father inspires her to write a letter to the Fresh York Sun newspaper, claiming 'If you see it in the Sun, it's so.' Based on the real storyline of the most popular newspaper editorial of all time, Yes, Virginia is a charming and heartwarming tale about believing in the real spirit of Christmas. - Voices by Neil Patrick Harris, Jennifer Love Hewitt, Alfred Molina, and Beatrice Miller (Toy Storyline 3)
Description: Ajax the assassin gorilla has escaped from the zoo. Donald's nephews dress up as a gorilla, but later Donald encounters the true gorilla, and they chase every another until the radio broadcasts instructions for subduing Ajax.
Description: Donald Fauntleroy Duck gets his draft notice and goes in, past all the amazingly enticing recruiting posters, to sign up. First he has to pass the physical. Despite his flat feet, he makes it. Donald wants to fly, but first he has to create it through Sergeant Pete's boot camp. He has a poor time with close-order drills, and standing at attention without moving when he's over an ant-hill proves a true challenge. Eventually, Donald ends up on unlimited KP.
Description: The journeys of a young Trumpeter swan who cannot speak. With the support of a human man and the love of his family and friends, Louie discovers his own special talents which support him search his zone in the world.
Description: Inspired by a shop display, Donald decides to "hunt" some wildlife with his camera. First, he encounters a too-friendly chipmunk, then a huge group of shy animals, then some animals in a dark cave. But his largest challenge is a woodpecker, who finds a number of methods to torment him, even though Donald does manage to trick him briefly using some toothpaste that pretends to be a worm.
Description: To the tune "I Would Like to Be a Bird," a young mouse fashions wings from a pair of leaves, to the nice amusement of his brothers when his attempts to test them fail. When the butterfly he rescues from a spider proves to be a fairy, he wishes for wings. But his bat-like appearance doesn't fit in with either the birds or the another mice, and he finds himself friendless; even the bats create fun of him. Written by Jon Reeves
Description: A bashful bachelor penguin called Hubie, who's partial to a cute female called Marina. Ancient penguin ritual dictates that males show a pebble to their intended, then friend for life. Hubie finds a spiffy stone, but before he can bestow it on Marina, dastardly rival Drake tosses him into the churning sea, and Hubie gets swept away.
Description: Lava and Kusa were born to mother Sita at Sage Valmiki's hermitage. They grew up learning the essence of Ramayana and master the art of fight by using divine weapons from the guidance of Sage Valmiki. The storyline is about their thrilling childhood experiences blended with action, comedy and enchanting magical powers. On invitation the twins set off to Ayodhya to recite Valmiki Ramayana in front of the Lord Rama. The twins learn that Mata Sita was sent to vanvas by King Rama. They return from Ayodhya with anger and rage towards king Rama. King Rama performs Aswamedha yagna for the propriety of his kingdom. The twins happen to read the declaration of King Rama inscripted on a golden plate on the forehead on the horse, and arrests the horse. They hope that this would bring King Rama in front of them, so that they can question him regarding the ill treatment given to Mata Sita and to debate on King Rama's most acclaimed principle of dharma.
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