See Zeitgeist Addendum on youtube.
See Esoteric Agenda - Best Quality on youtube.
See INHERENT OBLIGATIONS on youtube.
See NYSTV - Hierarchy of the Falle on youtube.
Description: Inspector Clouseau is stranded on a deserted island with a vicious criminal, whom Clouseau had been assigned to move to the prison on Devil's Island. The 22nd Inspector cartoon.
Description: Inspector Clouseau's job is declared obsolete by the Surete Commissioner due to a highly advanced robot that can do detective work more efficiently. A vengeful Clouseau tries to destroy the robot that usurped his position in the police force.
Description: Inspector Clouseau gotta delay his long-awaited holiday on the Surete Commissioner's order that he receive a nationally sensitive document from a secure on an estate guarded by a dedicated and aggressive canine.
Description: The Surete Commissioner assigns Inspector Clouseau and Sergeant Deux-Deux to the hazardous task of pursuing a criminal called Muddy La Feet, who leaves behind a trail of muddy footprints that lead Clouseau and Deux-Deux through a mine field and to a castle surrounded by an alligator-filled moat and sealed by an electrified door. NOTE: Sgt. Deux-Deux's last appearance, this time voiced by Don Messick.
Description: Inspector Clouseau has feelings of vulnerability and what he fears may be paranoia after he is assigned to guard a priceless jewel. Unbeknownst to him, he has already narrowly escaped few covert attempts on his life by two jewel thieves. Clouseau goes to see a psychiatrist, who turns out to be one of the thieves in disguise!
Description: On a hunting vacation, Inspector Clouseau mistakenly keeps shooting a bad-tempered bear instead of the quail he's after which effects in painful lessons learned by the Inspector.
Description: Inspector Clouseau and Sergeant Deux-Deux are assigned by the Surete Commissioner to investigate reports of a phantom presence at the Paris Opera House and after a series of misadventures there, they learn that the mysterious "Phantom" is a playful ape who enjoys opera music.
Description: In Transylvania, a vampire scientist and his oafish assistant wish a brain to transplant into a robot, and when Inspector Clouseau arrives at their castle asking for directions, they decide to test his brain. Clouseau flees, and they chase him around the countryside.
Description: On his day off work, Inspector Clouseau goes grocery shopping. On leaving the store, he thoughtlessly takes his shopping cart with him and is chided by a narrator for having committed theft and broken the law! Clouseau tries to return the cart to the shop but sees a policeman on patrol and, spooked, runs in the opposite direction with the cart. Prodded by the narrator into feeling guilty and fearful of arrest, Clouseau makes few attempts to lose the cart, but it keeps coming back to him! NOTE: Last "Inspector" cartoon.
Description: Hawkland (Rattfink's country), and Doveland (Roland's country) went to war. Roland was in a plane holding peace sign to end a war, but instead, Rattfink destroyed the plane (with cannon), and Roland fell down. Roland got other plane and this time, the giant cork covered Rattfink' cannon and Rattfink's plane fell down. Than Rattfink had a large atomic bomb (looks like an blimp) and Roland Was able to bring to transport the bomb to Hawkland and Rattfink quickly got the bomb, but it was too massive and dropped the bomb on Hawkland. Doveland won and the resident awarded Roland with a bag of gold, until tax collector takes it away, and give it to Rattfink. When Rattfink saw his mother, asking for a dime, Rattfink kicked the cup and mother hit Rattfink.
Description: Roland is a flower child; Rattfink is "a weed." Roland keeps growing, picking, and sniffing flowers; Rattfink keeps attacking Roland, but the attacks either fail or backfire. Among the gags: As Roland plays the harp, Rattfink tries to discourage him by drumming. When that fails, he inverts the drum to reveal a beehive; the bees attack, the harp strings send Roland back into a fountain, and the bee-stung Roland still presents Rattfink with a flower. Rattfink air-drops a bag of flour on Roland; the resulting cloud of flour engulfs RF's plane, and he crashes into a building. Finally, Roland is in a jam session; Rattfink paints a can of nitroglycerine to look like a drum, but slips on a banana peel and explodes. Roland puts a flower on his grave; Rattfink's ghost hurls it at Roland.
Description: Roland is about to leave to college, until he misses a train, so he ran all the method to college. Than he signs up to the race, where his enemy is Rattfink smoking a cigar. While Roland is running, Rattfink played tricks on him, but didn't work. Roland won the race.
Description: Tired of being poor, Ratfink marries a widow for her money. But the case may be more than he can handle, when he has to place up with her bossiness and the non-stop chatter of her gargantuan son.
Description: Roland is building a suspension bridge across the large river outside the city, so Rattfink's boss orders him to sabotage the construction. All of Rattfink's attempts at trying to sabotage the construction backfire, and create him end up in the river, and each time he reaches the bottom, Rattfink says a passing fish to go away. Finally, during the bridge's opening ceremony, Roland cuts the ribbon, and Rattfink and his boss are allowed as the first passengers to go across the fresh bridge. The middle hasn't been completed, so Rattfink and his boss fall into the river, and at the bottom, test the windshield wipers to wipe away all the fish, that are clouding the windshield.
Description: Lord hires Roland to arrest pirate Rattfink. Rattfink tries the cannon, but the giant cork covers it and when he tries to take it out, the cannons shoots at him. Rattfink shot the cannon at the Roland's mast hoping it would hit Roland, but instead hit Rattfink. He uses a tiny raft with a bomb going to Roland, but Roland had a fanatic and exploded at Rattfink. Than he uses an flying object, but did go very good. Than he used an Tarzan style by holding a rope and going to Roland's, but the rope was too long and was chased by a shark. Than Rattfink hammers a plank to two ships, so Roland can walk to him, but his plan was to slash the plank so Roland can fall down in the water, but Rattfink and his ship sank and Rattfink underwater holding a bomb to Roland's ship, but shark swallowed him and the bomb exploded and Rattfink was locked up (in shark's rib bones under water).
Description: Rattfink supports the Indians conquer the fort guarded by Roland, but the Indians goof up. Roland managed to receive rid of their leader, Rattfink and signed the peace treaty. The Indians invite Roland for peace pipe, and one of the Indians accidentally filled the pipe with gun powder.
Description: The tiny pointy-nosed boy and his dog are out camping one night, not knowing that the Pink Panther is on a tree branch just above them. He can't sleep because of the man's snoring, so he cuts loose the man's hammock with a knife, sending him flying straight to the river. When the dog hears the man's shout for help, he grips the knife in his mouth, and seeing this, the boy blames the dog for what's happened. Later, the panther attaches the tiny man's hammock above the campfire, and sends the tent with the boy in it floating down the river towards a waterfall. Each time the dog gets the blame, making the boy hating his pet.
Description: Roland and Rattfink are film stars in this cartoon. Rattfink gets fed-up testing as a villain who gets beat up by a character (Roland) in his each movie, so he his father (who's a producer of the studio) to create him a character in his future movie. His dad makes him a hero, and makes Roland Rattfink's stunt double, all the stunts miss Roland and hits Rattfink instead. Fed up again, Rattfink demands that he and Roland acts in separate features. Rattfink gets a script where he is General Custard. Fed-up again, Rattfink chases his dad by throwing his Oscars at him.
Description: The Pink Panther is a chemist who has perfected a pink health drink. When the Pink Panther tries to promote his drink with a series of signs, every of them in pink writing, the starry dot atop the "i" in "pink" has a mind of its own and, to frustrate the Pink Panther, turns green and repeatedly squirts ugly, green fluid on the panther's fur. The Pink Panther is able to restore his fur's pink color by drinking some of his health drink. But the green dot persistently interferes with the panther's efforts to promote his pink drink. Infuriated, the panther tries to eradicate the green dot, only to search that the dot has a guardian - other green dot of a much larger size.
Description: On the Western frontier, the Pink Panther is a traveling vendor of pep pills. He unwittingly sells some pills to a frail criminal, who gains the strength to rob each bank in a nearby town! Thus, the panther is in as much problem with the law as the robber and gotta act to apprehend the scoundrel.
Description: Rattfink tries to steal cattle guarded by Roland, but one of the herd- a bull- keeps crashing Rattfink's plan. Meanwhile, Roland's horse, who hates Roland's music, keeps destroying his equipment he plays. NOTE: Last "Roland and Rattfink" cartoon.
Description: A short, pointy-nosed safecracker intends to rob a secure in a building, but he doesn't realize that the secure is occupied by the Pink Panther, who has made the secure his home. When the safecracker tries to blast the secure launch with explosives, the Pink Panther returns every of the thief's devices just before they explode, with the thief taking all of the blasts. Finally, the Pink Panther decides to allow the persistent, tiny boy have the safe, which the panther has rigged with a bomb.
Description: The Pink Panther tries laying in the hammock; it throws him out each time. He does some work around the house. The Pink Panther decides to fix basement stairs. Each time that he turns on the light bulb, it goes out again. He plugs in his electric saw. It won't go off, and it saws down his house. When he tries to take a shower, water comes out of his ears. He loads his shotgun and waits for the next disaster. He falls down to the basement using a power saw, lighting gunpowder and killing the narrator.
Description: In South Africa, a talking Pink Panther is the owner of a diamond mine and has unearthed a huge gem. He puts it in his safe, which has a combination lock that functions like a telephone dial, and a boy tunnels into the secure and filches the jewel. The Pink Panther suspects gophers of perpetrating the theft, but a dastardly pair of rival miners, operating the neighboring DeBoors mine, have taken the diamond and claim it and the diamond-yielding zone as their own. The pair of boys ineptly test to eliminate the panther, and the debonaire Pink Panther defeats them, obtaining an even larger diamond and removing it from the DeBoors camp.
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